Nice game, but that sink type holes are far to easy to hit and to common. Overall the obstacles should be harder.
I won easily, by blindly hitting balls at a steep angle, and hopping a sink type obstacle will occur.
Also the enemy is to hard to hit, so it's far more easy to simply go for the hole, than to paralyse the other player.
A few gameplay tweaks and this would be a nice fun.
The character shouldn't exceed far from the middle while walking ahead. i want to see where I go.
Hmm, that's silly. The enemy animations doesn't work anymore...
Why got this game so much german elements? Judging from the grim reapers audio, the makers aren't german themself. The quality looks good, but the controls are chunky and the game has much to many really annoying stuff in every aspect (audio, graphics and concept).
That resetbutton sucks. No warning, stupid position, and all my progress gone...
Very great. Can't belive, this isn't an amanita game.
I liked toss the turtle, but this is totally half-baked.
My index finger hurts after only a few levels, it´s totally unbalanced and gets very quich annoying.
Sorry, but what this game needs is a massive rework.
Would a shame to throw away such potential.
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